{"id":864,"date":"2025-07-13T01:00:00","date_gmt":"2025-07-13T01:00:00","guid":{"rendered":"http:\/\/grupusanfelix.com\/?p=864"},"modified":"2025-07-14T14:50:02","modified_gmt":"2025-07-14T14:50:02","slug":"video-digital-foundry-tests-switch-2s-gamecube-emulation","status":"publish","type":"post","link":"http:\/\/grupusanfelix.com\/index.php\/2025\/07\/13\/video-digital-foundry-tests-switch-2s-gamecube-emulation\/","title":{"rendered":"Video: Digital Foundry Tests Switch 2’s GameCube Emulation"},"content":{"rendered":"
Latency, performance and resolution investigated.<\/strong><\/p>\n GameCube has joined the Switch 2’s library of classic games, and it was recently updated with Mario Smash Football<\/a>. While the service’s experience has been fun so far, there have also been some reports of underlying issues with the emulation.<\/p>\n Now, Digital Foundry has tested GameCube emulation and backward compatibility \u2013 investigating latency, analogue stick issues, frame drop issues on Switch 2, and resolution and performance improvements. The verdict is “certain details clearly need attending to by Nintendo”.<\/p>\n